                            FUMBLES BY WEAPON TYPES

SLASHING/CHOPPING                         PIERCING/THRUSTING
01-30  Roll Dexterity or slip and be      01-30  Roll Dexterity or drop/throw
       stunned 1d4 rounds                        weapon 4d6 ft away.
31-60  Weapon sticks in surrounding       31-60  Same as slashing/chopping
       item (ie. floor, wall, pillar)     61-70  Opponent gets automatic
       Roll bend bars to free. Weapon            initiative next round.
       saves vs. crushing blow.           71-80  Hit friend
61-70  Hit someone else within 10'        81-90  Crit friend
       radious of intended target.        91-95  Hit Self
71-80  Hit Friend                         96-98  Crit Self
81-90  Crit Friend                        99     Crit self, weapon Breaks
91-95  Hit Self                                  (-5 save vs crushing blow)
96-98  Crit Self                          00     Freak attack, impale self,
99     Crit Friend, weapon Breaks                instant death.
       (-5 save vs crushing blow)
00     Freak swing, weapon embedded in
       wielders skull, instant death.

BLUNT/CRUSHING                            MISSILE
01-30  Roll Dexterity or drop weapon      01-30  Roll Dexterity or drop
31-60  Weapon hits surrounding item              weapon
       (ie. floor, wall, pillar) Save     31-60  Same as Slashing/Chopping
       vs crushing blow for weapon and    61-80  Hit nearest being to the
       item hit.                                 intended target.
61-70  Dropped weapon on foot causing     81-90  Hit Friend
       movement to drop to 1/2 rate.      91-95  Weapon Breaks (String snaps,
71-80  Hit Friend                                Sling breaks, dagger
81-90  Hit Self                                  shatters, etc., etc...) Save
91-95  Crit Friend                               -5 vs crushing blow.
96-98  Crit Self                          96-98  Crit Friend
99     Weapon Breaks (Save -5 vs          99     Weapon Breaks. No Save.
       crushing blow)                     00     Freak accident. Weapon
00     Freak Attack, Hit self in head            rebounds and hits you in
       (Roll d100. 01-50 Lose 1d5                head causing instant death.
       Intelligence. 51-00 Crush Skull
       instant death)


Well, I just made this up on the fly. Let me know if you like it.

Nosferatu
